I read the interactive alice article and thought that it was really interesting that engineers are now using computers to make programs that teach people valuable information about language. I think that this definitely benefits people that are more inclined to learn visually. I also find it intensely interesting that people can learn from products that are usually associated with leisurely activities and gaming. It reminds me of back in middle school when we were in a science class and had to do an experiment. The experiment was actually a game that we downloaded on the computer. It was based in an old aged town that had citizens that were getting sick and dying for unexplained reasons. We had to go around and ask the citizens of the town about their symptoms and find correspondences between their illnesses and their environment. In the end it was because of the water or something silly that was causing the deaths of the citizens, but thats not really important. The important part was that we got to learn valuable detective skills while playing a game that didn’t really make it seem like we were actually learning. I feel like that is the beneficial aspect of making games educational is that people will spend less time hating the learning part of the learning and spend more time enjoying the things that the game is teaching. I think that this could relate to the digital humanities because people like us or others could gather information based off of these games and decide whether or not people are learning better by playing these games or if they learn better from traditional methods.

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